* Added a server option for requiring all players to select ‘Ready’ before starting a game instead of 70% of players. This is useful for tournament matches.
* Added a server option to select what kind of bot is used for balance bot and in Humans vs. Machines games.
* The list of available games now only allows 2 seconds to resolve DNS names for trusted servers. This means discovered LAN servers often appear sooner.
* Fixed server bug were the location of replays was not correctly stored and displayed.
* Fixed bug where missing stationary points in the pathfinding database could result in server and clients getting out of sync.