* Added a server option for requiring all players to select ‘Ready’ before starting a game instead of 70% of players. This is useful for tournament matches.
* Added a server option to select what kind of bot is used for balance bot and in Humans vs. Machines games.
* If no bot type is selected for a Humans vs. Machines game, SilverBot is now used for Trosnoth matches played on a Regulation 1v1 map.
* The list of available games now only allows 2 seconds to resolve DNS names for trusted servers. This means discovered LAN servers often appear sooner.
* Moved ‘Regulation Standard’ map type to the top of the selection list whenever it’s available.
* Fixed server bug were the location of replays was not correctly stored and displayed.
* Fixed bug where missing stationary points in the pathfinding database could result in server and clients getting out of sync.
* Fixed concurrency issue when displaying messages like ‘Joining game…’ which sometimes resulted in the wrong message being briefly shown.