trosnoth issueshttps://foss.heptapod.net/games/trosnoth/-/issues2022-02-25T04:38:46Zhttps://foss.heptapod.net/games/trosnoth/-/issues/74Adjust balance of upgrades such as mine, detonation beam, and threat vision2022-02-25T04:38:46ZJoshua D. BartlettAdjust balance of upgrades such as mine, detonation beam, and threat visionI'd recommend:
- Increase mine cost a bit
- Decrease time you have to hold detonation beam on a mine
- Increase threat vision length just a littleI'd recommend:
- Increase mine cost a bit
- Decrease time you have to hold detonation beam on a mine
- Increase threat vision length just a little1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/73Add a way for players to opt in to be selected as Space Vampire.2022-02-10T05:48:11ZJoshua D. BartlettAdd a way for players to opt in to be selected as Space Vampire.Everyone wants a go at being Space Vampire, but it's currently random among human players.Everyone wants a go at being Space Vampire, but it's currently random among human players.https://foss.heptapod.net/games/trosnoth/-/issues/72In-progress team boost banner needs to make it clearer that the boost is not ...2022-02-13T12:28:46ZJoshua D. BartlettIn-progress team boost banner needs to make it clearer that the boost is not yet bought.Perhaps have it yellow, and then show the timer in green at the top when it is bought.Perhaps have it yellow, and then show the timer in green at the top when it is bought.1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/68Durning orb chase wepons are still able to be bought and used, like Meanderin...2022-02-16T11:14:50ZJono BDurning orb chase wepons are still able to be bought and used, like Meandering Menace1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/67It is confusing when idle ghosts are removed from the game in tutorial mode2022-02-16T11:14:50ZJono BIt is confusing when idle ghosts are removed from the game in tutorial modeDurning tutorial mode orb chase if you go into the top left hand corner while in ghoast form and stay there and then switch off it will glitch the game as seen below.
![Screenshot__189_](/uploads/7dbd20950048f82a36820d627a91321f/Screens...Durning tutorial mode orb chase if you go into the top left hand corner while in ghoast form and stay there and then switch off it will glitch the game as seen below.
![Screenshot__189_](/uploads/7dbd20950048f82a36820d627a91321f/Screenshot__189_.png)1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/66During orb chase ghoasts can capture orbs2022-02-03T23:25:51ZJono BDuring orb chase ghoasts can capture orbshttps://foss.heptapod.net/games/trosnoth/-/issues/62Guns need to be able to be queued even if they cost more than the player has2022-02-13T12:27:29ZJoshua D. BartlettGuns need to be able to be queued even if they cost more than the player hasE.g., by selecting them from the shop menu. They should still appear at the top with the "use upgrade" key buying them.E.g., by selecting them from the shop menu. They should still appear at the top with the "use upgrade" key buying them.1.18.0Joshua D. BartlettJoshua D. Bartletthttps://foss.heptapod.net/games/trosnoth/-/issues/61Trosball goal score should not reset weapons2021-10-23T11:15:12ZJoshua D. BartlettTrosball goal score should not reset weaponsProposed by players during play-testing.Proposed by players during play-testing.https://foss.heptapod.net/games/trosnoth/-/issues/60Add hotkeys for weapon slots 1, 2, 3 (and maybe 4)2022-02-13T12:25:40ZJoshua D. BartlettAdd hotkeys for weapon slots 1, 2, 3 (and maybe 4)During play-testing, players suggested that to be familiar (like many FPS games), there should be hotkeys to select the weapon in a given slot number matching the order they are shown at the bottom of the screen.
This would not need to ...During play-testing, players suggested that to be familiar (like many FPS games), there should be hotkeys to select the weapon in a given slot number matching the order they are shown at the bottom of the screen.
This would not need to replace the hotkeys for a particular weapon—we could have both, and players could choose which to use.1.18.0Joshua D. BartlettJoshua D. Bartletthttps://foss.heptapod.net/games/trosnoth/-/issues/59Make an easy way to switch to spectator mode from within a server game.2021-10-23T11:06:19ZJoshua D. BartlettMake an easy way to switch to spectator mode from within a server game.To stop people abusing this ability, we probably also need to implement a cool-down period to prevent rejoining, and/or a ´tournament’ flag on a game that prevents new people joining mid-game. Alternatively, when players leave the game c...To stop people abusing this ability, we probably also need to implement a cool-down period to prevent rejoining, and/or a ´tournament’ flag on a game that prevents new people joining mid-game. Alternatively, when players leave the game could keep details like team, respawn time, and upgrades on file for if they rejoin during the same game—this might be nice for cases where the connection is lost and then re-established.https://foss.heptapod.net/games/trosnoth/-/issues/58Starting a 'solo rules' game from the server web interface triggered a Humans...2022-07-12T04:56:23ZJoshua D. BartlettStarting a 'solo rules' game from the server web interface triggered a Humans vs Machines gameNext releasehttps://foss.heptapod.net/games/trosnoth/-/issues/57Spectate button doesn't work2022-01-24T05:59:17ZAshley DonaldsonSpectate button doesn't work1.18.0Ashley DonaldsonAshley Donaldsonhttps://foss.heptapod.net/games/trosnoth/-/issues/56Team Boost - Valuable Kills2021-10-22T03:55:46ZPeter HedgesTeam Boost - Valuable Kills### Quick summary
A new, expensive team upgrade that causes enemy players to drop more money on death for a short period.
### Why it would be valuable
It could be interesting to allow your team to do a big push, go for kills and drain...### Quick summary
A new, expensive team upgrade that causes enemy players to drop more money on death for a short period.
### Why it would be valuable
It could be interesting to allow your team to do a big push, go for kills and drain the enemy players of their funds, while also potentially allowing your team to earn the cost of the upgrade back. It would be a gamble.
### Proposal
Currently players drop ~35% of the money they have, over $250. Meaning players have a safety threshold of $250, never being forced to drop anything under that. This could reduce or remove this threshold. It could also increase the percentage of money dropped. It could even be fun to have additional coins dropped that did not come from the killed player's money, just bonus coins that have come from nowhere.https://foss.heptapod.net/games/trosnoth/-/issues/55Team Boost - Disarmament2021-10-22T00:56:31ZPeter HedgesTeam Boost - Disarmament### Quick summary
A new, expensive team upgrade that will explode every enemy mine and remove every active ninja upgrade from enemy players.
### Why it would be valuable
If enemies keep purchasing mines, it can be very difficult to mo...### Quick summary
A new, expensive team upgrade that will explode every enemy mine and remove every active ninja upgrade from enemy players.
### Why it would be valuable
If enemies keep purchasing mines, it can be very difficult to move freely and it can take a very long time to disarm them all with the laser upgrade, requiring you to stand still for too long resulting is frustrating deaths. If an enemy kills you while you are doing this, it may also let them tag another zone, letting them afford yet another mine. A mass disarming could help clear a cluttered playing field.
### Proposal
When this is added, the price of the team upgrade threat vision should be reduced, as it is only temporary, and the price for this should be higher than threat vision is now.https://foss.heptapod.net/games/trosnoth/-/issues/54If server is started with --log-file, admin web interface should have a link ...2021-10-13T12:25:24ZJoshua D. BartlettIf server is started with --log-file, admin web interface should have a link to view the log file1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/53Settings screen should have a ‘store logs to disk’ option2022-02-10T05:36:11ZJoshua D. BartlettSettings screen should have a ‘store logs to disk’ option1.18.0https://foss.heptapod.net/games/trosnoth/-/issues/52Ghost should not drift when shop menu is open2021-09-21T04:29:37ZJoshua D. BartlettGhost should not drift when shop menu is open1.17.0https://foss.heptapod.net/games/trosnoth/-/issues/51"Server settings" from play screen doesn't seem to work ('NoneType' object ha...2021-09-21T04:16:22ZJoshua D. Bartlett"Server settings" from play screen doesn't seem to work ('NoneType' object has no attribute 'setCurrentWidget')```
2021-09-20 20:53:49,225 Exception in async task
Traceback (most recent call last):
File "/home/josh/dev/trosnoth2/trosnoth/welcome/common.py", line 202, in task_done
future.result()
File "/home/josh/dev/trosnoth2/trosnoth/wel...```
2021-09-20 20:53:49,225 Exception in async task
Traceback (most recent call last):
File "/home/josh/dev/trosnoth2/trosnoth/welcome/common.py", line 202, in task_done
future.result()
File "/home/josh/dev/trosnoth2/trosnoth/welcome/play.py", line 626, in server_settings_clicked
await screen.run()
File "/home/josh/dev/trosnoth2/trosnoth/welcome/settings.py", line 421, in run
await self.screen_runner.run()
File "/home/josh/dev/trosnoth2/trosnoth/utils/utils.py", line 247, in run
self.start_function()
File "/home/josh/dev/trosnoth2/trosnoth/welcome/settings.py", line 427, in show
self.window = self.build_window(modal)
File "/home/josh/dev/trosnoth2/trosnoth/welcome/settings.py", line 489, in build_window
tab_widget.setCurrentWidget(tab_widget.findChild(QWidget, self.start_tab))
AttributeError: 'NoneType' object has no attribute 'setCurrentWidget'
```1.17.0https://foss.heptapod.net/games/trosnoth/-/issues/50Mouse hover on shop menu items should show hotkey alongside item name where a...2021-09-07T02:58:55ZJoshua D. BartlettMouse hover on shop menu items should show hotkey alongside item name where applicablehttps://foss.heptapod.net/games/trosnoth/-/issues/49Weapon ammo display gauges should show the current hotkey for that weapon2022-02-10T05:44:19ZJoshua D. BartlettWeapon ammo display gauges should show the current hotkey for that weapon