Gun reload gauge and ghost respawn gauge seem to only update every game tick (not every display frame)
Summary
The gun reload gauge and ghost respawn gauge are a bit jerky as they fill up over time.
Steps to reproduce
Shoot your gun. Watch the gauge fill up again.
Get killed. Watch the respawn gauge full up again.
What is the current bug behaviour?
The gauge refilling seems jerky. It's probably only updating every game tick (20/s) instead of every video frame (60/s).
What is the expected correct behaviour?
When drawing the gauge, we should use an interpolation of this game tick and last game tick.