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  • Games
  • trosnothtrosnoth
  • Issues

  • Open 24
  • Closed 45
  • All 69
New issue
  • Priority Created date Updated date Milestone due date Due date Popularity Label priority Manual Title
  • 3D client
    #1 · created Dec 25, 2020 by Krzysztof Jura
    • CLOSED
    • 1
    updated Feb 05, 2021
  • pygame2 doesn't contain K_FIRST
    #2 · created Dec 25, 2020 by Krzysztof Jura
    • CLOSED
    • 1
    updated Feb 05, 2021
  • I want to contribute to Trosnoth.
    #3 · created Dec 25, 2020 by Krzysztof Jura   discussion
    • CLOSED
    • 2
    updated Apr 05, 2021
  • NoneType has no attribute 'upgrades'
    #4 · created Mar 16, 2021 by Joshua D. Bartlett
    • CLOSED
    • 1
    updated May 19, 2021
  • Review and merge Juggernaut game mode
    #5 · created Mar 18, 2021 by Joshua D. Bartlett   task
    • CLOSED
    • 2
    updated Mar 30, 2021
  • Should we combine Juggernaut and Elephant King scenarios?
    #6 · created Mar 19, 2021 by Joshua D. Bartlett   discussion
    • CLOSED
    • 1
    updated Mar 30, 2021
  • Configurable server option for number of extra bots in humans vs. machines
    #7 · created Mar 23, 2021 by Joshua D. Bartlett   1.17.0   proposal
    • CLOSED
    • 0
    updated Aug 22, 2021
  • Accuracy stats on server are broken.
    #8 · created Mar 23, 2021 by Joshua D. Bartlett   1.16.0   bug
    • CLOSED
    • 1
    updated Jun 16, 2021
  • Add a note on server game stats page to say that "shots hit" doesn't include shoxwaves.
    #9 · created Mar 23, 2021 by Joshua D. Bartlett   1.16.0   task
    • CLOSED
    • 1
    updated Jun 18, 2021
  • Review and merge Race scenario
    #10 · created Mar 30, 2021 by Joshua D. Bartlett   task
    • CLOSED
    • 1
    updated Feb 10, 2022
  • Review and merge upgrade system improvements
    #11 · created Mar 30, 2021 by Joshua D. Bartlett   1.17.0   task
    • CLOSED
    • 4
    updated Sep 21, 2021
  • Space Vampire Scenario
    #12 · created Mar 30, 2021 by Joshua D. Bartlett
    • CLOSED
    • 2
    updated Jun 16, 2021
  • Changes to buy ammo/weapon menu
    #13 · created Apr 12, 2021 by Joshua D. Bartlett
    • CLOSED
    • 2
    updated Jun 16, 2021
  • Server web interface should default to port 8000 with command-line option to override
    #14 · created Apr 21, 2021 by Joshua D. Bartlett   bug
    • CLOSED
    • 1
    updated Aug 01, 2021
  • Server should have UI option to save logs to file, and that file should be viewable through the web interface by admins
    #15 · created Apr 21, 2021 by Joshua D. Bartlett   Next release   bug
    • 1
    updated Feb 10, 2022
  • Can the game automatically create separate Discord voice chat rooms for teams?
    #16 · created Apr 21, 2021 by Joshua D. Bartlett   task
    • 0
    updated Apr 21, 2021
  • On server, replace arenas with saved game configs
    #17 · created Apr 21, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Apr 21, 2021
  • On server, allow setting up fixtures in advance
    #18 · created Apr 21, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Apr 21, 2021
  • In server web interface, give a link for admins to nullify a tournament game result
    #19 · created Apr 21, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Apr 21, 2021
  • Database traceback on official server
    #20 · created Apr 22, 2021 by Joshua D. Bartlett   1.16.0   bug
    • CLOSED
    • 1
    updated Jun 18, 2021
  • Asyncqt is unmaintained: move towards using qasync
    #21 · created May 09, 2021 by Joshua D. Bartlett   task
    • 0
    updated May 09, 2021
  • Tweaks to make 1v1 games more fair
    #22 · created May 19, 2021 by Joshua D. Bartlett   1.17.0   proposal
    • CLOSED
    • 1
    updated Aug 22, 2021
  • Neutral mines can't be serialised and sent to new players
    #23 · created Jun 02, 2021 by Joshua D. Bartlett
    • CLOSED
    • 1
    updated Jun 16, 2021
  • Add a mine diffusal laser
    #24 · created Jun 15, 2021 by Joshua D. Bartlett
    • CLOSED
    • 1
    updated Jun 16, 2021
  • Threat-vision team upgrade
    #25 · created Jun 15, 2021 by Joshua D. Bartlett   1.17.0   proposal
    • CLOSED
    • 0
    updated Sep 02, 2021
  • In space vampire scenario, villagers should still be able to see friendly zones and possibly players within friendly zones on minimap
    #26 · created Jun 16, 2021 by Joshua D. Bartlett   task
    • CLOSED
    • 1
    updated Aug 01, 2021
  • Mines don't always synchronise
    #27 · created Jul 29, 2021 by Joshua D. Bartlett   1.16.0   bug
    • CLOSED
    • 1
    updated Aug 01, 2021
  • Space vampire: when vampire disconnects and reconnects, they don't get all their money back.
    #28 · created Jul 29, 2021 by Joshua D. Bartlett   1.16.0   bug
    • CLOSED
    • 1
    updated Jul 30, 2021
  • At the end of an Orb Chase game, the zone progress bar beneath the minimap said 6-14-2 when it should have said 3-18-1
    #29 · created Jul 29, 2021 by Joshua D. Bartlett   1.16.0   bug
    • CLOSED
    • 0
    updated Jul 30, 2021
  • Create a huge open ‘free flow’ map for orb chase
    #30 · created Jul 29, 2021 by Joshua D. Bartlett   1.16.0   task
    • CLOSED
    • 0
    updated Jul 29, 2021
  • When rogue, make your own mines distinguishable from other rogues' mines
    #31 · created Jul 29, 2021 by Joshua D. Bartlett   1.16.0   task
    • CLOSED
    • 0
    updated Jul 29, 2021
  • Have an ‘Server settings’ button on the games list page
    #32 · created Jul 29, 2021 by Joshua D. Bartlett   1.17.0   proposal
    • CLOSED
    • 0
    updated Aug 22, 2021
  • Have a key that lets you drop a projectile (mine, grenade, trosball) instead of throwing it, for use when you're running away.
    #33 · created Jul 29, 2021 by Joshua D. Bartlett   proposal
    • CLOSED
    • 1
    updated Feb 10, 2022
  • In the habitat room, make the hard block lines on the couches and bunks less black and more grey.
    #34 · created Jul 29, 2021 by Joshua D. Bartlett   Larger room edition   task
    • 0
    updated Jul 29, 2021
  • Should be able to stand on the back of couches in the habitat room
    #35 · created Jul 29, 2021 by Joshua D. Bartlett   Larger room edition   task
    • 0
    updated Jul 29, 2021
  • Make sinks consistent in whether you can stand on them, in the habitat room
    #36 · created Jul 29, 2021 by Joshua D. Bartlett   Larger room edition   task
    • 0
    updated Jul 29, 2021
  • Make it slightly more obvious that you can stand on top of the ‘refectory’ sign in the habitat room
    #37 · created Jul 29, 2021 by Joshua D. Bartlett   Larger room edition   task
    • 0
    updated Jul 29, 2021
  • Allow you to stand somewhere on top of the trunk of the grass trees, in the gardens room
    #38 · created Jul 29, 2021 by Joshua D. Bartlett   Larger room edition   task
    • 0
    updated Jul 29, 2021
  • Rail gun should cost something, and should have larger range than regular gun.
    #39 · created Jul 30, 2021 by Joshua D. Bartlett   1.16.0   task
    • CLOSED
    • 1
    updated Jul 31, 2021
  • On Linux, the pygame window does weird jumpy things when you try to resize it with the mouse
    #40 · created Aug 02, 2021 by Joshua D. Bartlett   1.17.0
    • CLOSED
    • 2
    updated Aug 02, 2021
  • Double-clicking on a game in the games list should join the game.
    #41 · created Aug 12, 2021 by Joshua D. Bartlett   1.17.0   task
    • CLOSED
    • 0
    updated Aug 23, 2021
  • Server option for creating upcoming events, with the ability for people to subscribe to event reminder emails from the server.
    #42 · created Sep 02, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Sep 02, 2021
  • Server should automatically obtain an HTTPS certificate if it has a canonical domain configured
    #43 · created Sep 02, 2021 by Joshua D. Bartlett   task
    • CLOSED
    • 2
    updated Sep 03, 2021
  • Allow team colours to be remapped for accessibility
    #44 · created Sep 06, 2021 by Joshua D. Bartlett   accessibility bug
    • 0
    updated Sep 07, 2021
  • Provide a simpler player control mode for more casual players
    #45 · created Sep 06, 2021 by Joshua D. Bartlett   accessibility task
    • 0
    updated Sep 06, 2021
  • Add ‘Save & exit’ option for single-player games
    #46 · created Sep 06, 2021 by Joshua D. Bartlett   accessibility task
    • 0
    updated Sep 06, 2021
  • Collecting Trosball should not lose you all your upgrades
    #47 · created Sep 06, 2021 by Joshua D. Bartlett   1.17.0   task
    • CLOSED
    • 0
    updated Sep 13, 2021
  • Default keys for guns should match their ordering in the UI.
    #48 · created Sep 06, 2021 by Joshua D. Bartlett   1.17.0   task
    • CLOSED
    • 1
    updated Sep 07, 2021
  • Weapon ammo display gauges should show the current hotkey for that weapon
    #49 · created Sep 07, 2021 by Joshua D. Bartlett   accessibility task
    • 1
    updated Feb 10, 2022
  • Mouse hover on shop menu items should show hotkey alongside item name where applicable
    #50 · created Sep 07, 2021 by Joshua D. Bartlett   accessibility task
    • 0
    updated Sep 07, 2021
  • "Server settings" from play screen doesn't seem to work ('NoneType' object has no attribute 'setCurrentWidget')
    #51 · created Sep 20, 2021 by Joshua D. Bartlett   1.17.0   bug
    • CLOSED
    • 1
    updated Sep 21, 2021
  • Ghost should not drift when shop menu is open
    #52 · created Sep 20, 2021 by Joshua D. Bartlett   1.17.0   task
    • CLOSED
    • 0
    updated Sep 21, 2021
  • Settings screen should have a ‘store logs to disk’ option
    #53 · created Oct 05, 2021 by Joshua D. Bartlett   Next release   task
    • CLOSED
    • 1
    updated Feb 10, 2022
  • If server is started with --log-file, admin web interface should have a link to view the log file
    #54 · created Oct 05, 2021 by Joshua D. Bartlett   Next release   task
    • CLOSED
    • 1
    updated Oct 13, 2021
  • Team Boost - Disarmament
    #55 · created Oct 21, 2021 by Peter Hedges   proposal
    • 1
    updated Oct 22, 2021
  • Team Boost - Valuable Kills
    #56 · created Oct 21, 2021 by Peter Hedges   proposal
    • 3
    updated Oct 22, 2021
  • Spectate button doesn't work
    #57 · created Oct 21, 2021 by Ashley Donaldson   Next release   bug
    • CLOSED
    • 1
    • 0
    updated Jan 24, 2022
  • Starting a 'solo rules' game from the server web interface triggered a Humans vs Machines game
    #58 · created Oct 23, 2021 by Joshua D. Bartlett   bug
    • 0
    updated Oct 23, 2021
  • Make an easy way to switch to spectator mode from within a server game.
    #59 · created Oct 23, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Oct 23, 2021
  • Add hotkeys for weapon slots 1, 2, 3 (and maybe 4)
    #60 · created Oct 23, 2021 by Joshua D. Bartlett   Next release   proposal
    • CLOSED
    • 0
    updated Feb 13, 2022
  • Trosball goal score should not reset weapons
    #61 · created Oct 23, 2021 by Joshua D. Bartlett   proposal
    • 0
    updated Oct 23, 2021
  • Guns need to be able to be queued even if they cost more than the player has
    #62 · created Oct 23, 2021 by Joshua D. Bartlett   Next release   task
    • CLOSED
    • 1
    updated Feb 13, 2022
  • During orb chase ghoasts can capture orbs
    #66 · created Jan 24, 2022 by Jono B
    • CLOSED
    • 1
    updated Feb 03, 2022
  • It is confusing when idle ghosts are removed from the game in tutorial mode
    #67 · created Jan 24, 2022 by Jono B   Next release
    • CLOSED
    • 1
    updated Feb 16, 2022
  • Durning orb chase wepons are still able to be bought and used, like Meandering Menace
    #68 · created Jan 24, 2022 by Jono B   Next release
    • CLOSED
    • 1
    updated Feb 16, 2022
  • In-progress team boost banner needs to make it clearer that the boost is not yet bought.
    #72 · created Feb 10, 2022 by Joshua D. Bartlett   Next release   bug
    • CLOSED
    • 1
    updated Feb 13, 2022
  • Add a way for players to opt in to be selected as Space Vampire.
    #73 · created Feb 10, 2022 by Joshua D. Bartlett   proposal
    • 0
    updated Feb 10, 2022
  • Adjust balance of upgrades such as mine, detonation beam, and threat vision
    #74 · created Feb 10, 2022 by Joshua D. Bartlett   Next release   task
    • CLOSED
    • 1
    updated Feb 25, 2022
  • Implement a ratings system on servers (perhaps Glicko-2)
    #75 · created Mar 22, 2022 by Joshua D. Bartlett   proposal
    • 0
    updated Mar 22, 2022