revision: precedence rules in case of collisions
I prefer to handle that before implementing #126 (closed) for good, refactoring being more expensive in Rust than in Python. Also comes with corner-case tests also motivated by #126 (closed)
I prefer to handle that before implementing #126 (closed) for good, refactoring being more expensive in Rust than in Python. Also comes with corner-case tests also motivated by #126 (closed)