Commits on Source (36)
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Sean Baggaley authored
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Sean Baggaley authored
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Sean Baggaley authored
The zipdir tool now overwrites the local file headers of entries that weren't using the fixed date and time values.
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Trillster authored
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Adam Kaminski authored
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Adam Kaminski authored
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Adam Kaminski authored
It seems that ALSA can't retrieve any of the input devices a user has, nor record audio from any of them. Therefore, prevent the user from recording while they're using it.
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Adam Kaminski authored
- Refactored the respawn invulnerability code, and added the APowerRespawnInvulnerable class to handle the respawn invulnerability's effects. - Removed the SVC_PLAYERRESPAWNINVULNERABILITY server command, which is no longer needed. - Fixed: A_Raise sometimes failed to remove respawn invulnerability from a player if cl_respawninvuleffect was 0, and could remove an invulnerability powerup that a player had in their inventory instead of the actual respawn invulnerability (addresses 4135 and 4136).
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Adam Kaminski authored
Added the WEAPON.ALLOW_WITH_RESPAWN_INVUL flag to basic weapons in Heretic, Hexen, and Strife (addresses 4137).
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Adam Kaminski authored
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John Palomo Jr authored
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Trillster authored
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Ru5tK1ng authored
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Adam Kaminski authored
- AWhiteFlag and ASkull's member functions are now publicly accessible instead of protected.
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Adam Kaminski authored
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Adam Kaminski authored
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Adam Kaminski authored
Refactored AFlag::DisplayFlagTaken, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Refactored AWhiteFlag::DisplayFlagTaken, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Refactored ASkull::DisplayFlagTaken, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Consolidated AFlag::DisplayFlagTaken and ASkull::DisplayFlagTaken's code into ATeamItem::DisplayFlagTaken to remove duplicated code.
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Adam Kaminski authored
The "held by" message for the white flag is now colorized the same way as it is when picking up a team's flag or skull.
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Adam Kaminski authored
Refactored AFlag::DisplayFlagReturn, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Refactored AWhiteFlag::DisplayFlagReturn, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Refactored ASkull::DisplayFlagReturn, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Consolidated AFlag::DisplayFlagReturn and ASkull::DisplayFlagReturn's code into ATeamItem::DisplayFlagReturn to remove duplicated code.
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Adam Kaminski authored
Did some cosmetic cleanup and removed any use of Hungarian notation in all AnnounceFlagPickup and AnnounceFlagReturn virtual functions.
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Adam Kaminski authored
Consolidated AFlag::AnnounceFlagPickup and ASkull::AnnounceFlagPickup into ATeamItem::AnnounceFlagPickup, and AFlag::AnnounceFlagReturn and ASkull::AnnounceFlagReturn into ATeamItem::AnnounceFlagReturn.
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Adam Kaminski authored
Refactored AFlag::ReturnFlag, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
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Adam Kaminski authored
Refactored ASkull::ReturnFlag, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
Consolidated AFlag::ReturnFlag and ASkull::ReturnFlag into ATeamItem::ReturnFlag to remove duplicated code.
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Adam Kaminski authored
Refactored AFlag::HandlePickup, replaced C-style char arrays with FString, and removed any use of Hungarian notation.
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Adam Kaminski authored
- Refactored AWhiteFlag::HandlePickup, replaced C-style char arrays with FString, and removed any use of Hungarian notation. - Removed code that tried giving players an "assist" medal. Players can't return flags in oneflagctf, thus it shouldn't have been possible to award this medal in the first place.
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Adam Kaminski authored
Did some cosmetic cleanup of ATeamItem::AllowFlagPickup and its derivatives, changed the return data type from LONG to int, and removed any use of Hungarian notation.
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Adam Kaminski authored
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Adam Kaminski authored
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- docs/zandronum-history.txt 7 additions, 0 deletionsdocs/zandronum-history.txt
- protocolspec/spec.players.txt 0 additions, 4 deletionsprotocolspec/spec.players.txt
- src/cl_main.cpp 0 additions, 30 deletionssrc/cl_main.cpp
- src/cooperative.cpp 1 addition, 1 deletionsrc/cooperative.cpp
- src/duel.cpp 0 additions, 2 deletionssrc/duel.cpp
- src/g_level.cpp 2 additions, 1 deletionsrc/g_level.cpp
- src/g_shared/a_artifacts.cpp 113 additions, 17 deletionssrc/g_shared/a_artifacts.cpp
- src/g_shared/a_artifacts.h 9 additions, 0 deletionssrc/g_shared/a_artifacts.h
- src/g_shared/a_flags.cpp 321 additions, 763 deletionssrc/g_shared/a_flags.cpp
- src/g_shared/a_pickups.cpp 1 addition, 1 deletionsrc/g_shared/a_pickups.cpp
- src/g_shared/a_pickups.h 2 additions, 1 deletionsrc/g_shared/a_pickups.h
- src/g_shared/a_sharedglobal.h 26 additions, 17 deletionssrc/g_shared/a_sharedglobal.h
- src/g_shared/st_hud.cpp 1 addition, 1 deletionsrc/g_shared/st_hud.cpp
- src/network_enums.h 0 additions, 1 deletionsrc/network_enums.h
- src/p_acs.cpp 3 additions, 1 deletionsrc/p_acs.cpp
- src/p_effect.cpp 0 additions, 1 deletionsrc/p_effect.cpp
- src/p_effect.h 0 additions, 4 deletionssrc/p_effect.h
- src/p_mobj.cpp 26 additions, 57 deletionssrc/p_mobj.cpp
- src/p_pspr.cpp 6 additions, 11 deletionssrc/p_pspr.cpp
- src/p_setup.cpp 8 additions, 2 deletionssrc/p_setup.cpp
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