New DMFlags "sv_noallyicons" and "sv_noenemyicons"
This adds the DMFlag sv_noallyorenemyicons
, which forbids any ally or enemy icons from appearing over a player's head. As mentioned in https://zandronum.com/tracker/view.php?id=4343, the enemy icon can give players unfair advantages in some situations. Furthermore, now that ally icons can appear in cooperative game modes, it may negatively affect the gameplay of PvP survival mods like Who Dun It and Zombie Horde.
Merge request reports
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added new feature label
requested review from @TorrSamaho
assigned to @akmdm
added 1 commit
- 92cf03ae33e7 - Added the dmflags "sv_noallyicons" and "sv_noenemyicons", preventing ally or...
After the discussion in https://zandronum.com/tracker/view.php?id=4343, it's clear that there's some necessity to disable enemy icons but not ally icons, and vice-versa (e.g. "CTF and other team modes, where you absolutely want to be able to see teammates, but not necessarily allowed to see enemies. Maybe some leagues are more conservative than others and want the ally icons enabled without the enemy icons. This was also the standard former behavior."). I split "sv_noallyorenemyicons" into two separate DMFlags: "sv_noallyicons" and "sv_noenemyicons".