Skip to content
GitLab
Explore
Sign in
Register
Open
2
Merged
83
Closed
0
All
85
Recent searches
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
Fixed: the "GetPlayerCountry" ACS function returned "--" instead of "N/A" when retrieving a player's country code in a clientsided script.
!208
· created
Oct 02, 2024
by
Adam Kaminski
bug
Merged
updated
Oct 06, 2024
New CVars to customize the scoreboard without SCORINFO
!205
· created
Oct 01, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
updated
Oct 06, 2024
Fixed elements from sometimes wobbling on the scoreboard when they're aligned in the center.
!204
· created
Sep 29, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 29, 2024
Fixes to syncing server settings for clients that have RCON access
!197
· created
Sep 22, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 22, 2024
Fixed memory leak and added "append" keyword for margins in SCORINFO
!194
· created
Sep 15, 2024
by
Adam Kaminski
bug
new feature
Merged
updated
Sep 15, 2024
Fixed: the local player's "talking" status wasn't cleared when the server disabled voice chat.
!193
· created
Sep 13, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 14, 2024
Prevent Artifact Stones from duplicating when picked up the same tic it respawns.
!187
· created
Sep 05, 2024
by
Barrels O' Fun
bug
Merged
9
Approved
updated
Sep 22, 2024
Fixed: the intermission timer on the scoreboard wasn't always accurate and on some occassions was longer than it should've been.
!186
· created
Sep 03, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 07, 2024
Miscellaneous map rotation fixes or improvements
!185
· created
Sep 02, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
3
updated
Sep 08, 2024
Restored missing "next round in..." message in (team) possession, and added it to (team) LMS
!184
· created
Sep 02, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Sep 06, 2024
Fixed: UDMF values and user variables of map things are now properly reset on map reset.
!182
· created
Sep 01, 2024
by
Barrels O' Fun
bug
refactor / improvement
Merged
35
updated
Sep 29, 2024
Fixed: sv_respawndelaytime wasn't ignored when players were spawn telefragged in game modes that didn't use lives.
!180
· created
Aug 27, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 31, 2024
Fixed: Skyboxes that have been moved now reset properly on map reset
!179
· created
Aug 27, 2024
by
Barrels O' Fun
bug
Merged
9
updated
Sep 01, 2024
Don't let cl_showscoreleft affect the HUD in game modes where players earn kills
!178
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
Fixed: Large frag messages still appeared on the screen for spawn telefrags in online games.
!177
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
A few changes/fixes to large frag messages
!175
· created
Aug 25, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Aug 25, 2024
Icon changes/fixes
!167
· created
Aug 13, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 17, 2024
Survival invasion (regresson) fixes and new CVar: "sv_respawninsurvivalinvasion"
!166
· created
Aug 11, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
regression
Merged
updated
Aug 11, 2024
Fixed: sv_unlimited_pickup didn't work properly in online games.
!164
· created
Aug 11, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 11, 2024
Fixes when changing the player's class in single player games
!163
· created
Aug 08, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 08, 2024
Prev
1
2
3
4
5
Next