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Created date
Draft: Fixed: the client's weapon could desync because they selected it too early if it was done using A_SelectWeapon or the SetWeapon ACS function
!123
· created
May 28, 2024
by
Adam Kaminski
bug
updated
Jun 02, 2024
Draft: Fixed: Unloading Clientside scripts would crash out the clients online (addresses 2147).
!99
· created
Apr 10, 2024
by
Ru5tK1ng
bug
critical / crash
4
updated
May 19, 2024