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Updated date
Small SectInfo improvements
!225
· created
Oct 29, 2024
by
Sean Baggaley
refactor / improvement
Merged
10
updated
Nov 17, 2024
More scoreboard tweaks
!222
· created
Oct 27, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 27, 2024
Fixed "sv_spawnfarthest" not working in team-based game modes + major overhaul of player spawn code
!218
· created
Oct 27, 2024
by
Adam Kaminski
bug
documentation
refactor / improvement
Merged
4
updated
Oct 27, 2024
Medal improvements
!220
· created
Oct 27, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 27, 2024
Don't skip delays on the campaign intermission screen if a player only presses the button to show the scoreboard.
!214
· created
Oct 19, 2024
by
Adam Kaminski
refactor / improvement
Merged
2
updated
Oct 26, 2024
Interpolated console while the game's paused
!212
· created
Oct 19, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 20, 2024
New CVars to customize the scoreboard without SCORINFO
!205
· created
Oct 01, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
updated
Oct 06, 2024
Result sequences no longer tick when the game is paused in offline games
!207
· created
Oct 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 06, 2024
Neutralized the countdown message text colour during countdown sequences.
!206
· created
Oct 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 06, 2024
Fixed: UDMF values and user variables of map things are now properly reset on map reset.
!182
· created
Sep 01, 2024
by
Barrels O' Fun
bug
refactor / improvement
Merged
35
updated
Sep 29, 2024
The scoreboard no longer overlaps the "<levelname> finished!" message that appears at the top of the intermission screen.
!203
· created
Sep 29, 2024
by
Adam Kaminski
refactor / improvement
Merged
3
updated
Sep 29, 2024
Added spacing between some lines in the main header of the scoreboard
!202
· created
Sep 28, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
updated
Sep 29, 2024
Improved client missing packet counter for missing movement commands
!199
· created
Sep 27, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 28, 2024
Increase the size of CLIENT_s::commandInstances from 6 to 8
!196
· created
Sep 16, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 18, 2024
Pluralize function for "DrawString" margin commands in SCORINFO
!188
· created
Sep 08, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
4
updated
Sep 15, 2024
Improvements to how the VoIP panel is aligned on the screen
!190
· created
Sep 09, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 14, 2024
Animated the speaker icon that appears over the player's head and on the HUD.
!189
· created
Sep 09, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 14, 2024
Miscellaneous map rotation fixes or improvements
!185
· created
Sep 02, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
3
updated
Sep 08, 2024
Restored missing "next round in..." message in (team) possession, and added it to (team) LMS
!184
· created
Sep 02, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Sep 06, 2024
Changed "opponents" to "enemies" for large frag messages.
!183
· created
Sep 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 06, 2024
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