1. 12 Jul, 2015 2 commits
  2. 11 Jul, 2015 1 commit
  3. 28 Jun, 2015 5 commits
  4. 27 Jun, 2015 3 commits
    • Tara McGrew's avatar
      Renamed META-VERB? to GAME-VERB?. · 0b5637cd65bc
      Tara McGrew authored
      0b5637cd65bc
    • Tara McGrew's avatar
      Factored out long conditions in DESCRIBE-OBJECTS. · cb9a482756f8
      Tara McGrew authored
      Implemented the M-OBJDESC? parameter to DESCFCN, allows objects to decide
      whether to write a custom description.
      cb9a482756f8
    • Tara McGrew's avatar
      Changed the way light status is tracked: · e4f567c5629e
      Tara McGrew authored
      - NLITSET is gone.
      - NOW-LIT and NOW-DARK are renamed to NOW-LIT? and NOW-DARK?.
      - Global HERE-LIT is set by PARSER before each turn and updated when we notice
        the light status changing. Most code references HERE-LIT instead of calling
        SEARCH-FOR-LIGHT, including the CHECK-LIGHT scope stage (which incorrectly
        used to start a nested MAP-SCOPE by calling SEARCH-FOR-LIGHT).
      - The INVENTORY scope stage is now before CHECK-LIGHT so the player can turn on
        a carried light source in the dark.
      
      Updated cloak_plus.zil to use the new light code (plus other cleanup). In
      particular, its admonishment to set LIGHTBIT on an object after calling NOW-LIT
      rather than before is gone.
      e4f567c5629e
  5. 26 Jun, 2015 1 commit
  6. 24 Jun, 2015 1 commit
  7. 19 Jun, 2015 1 commit
  8. 17 Jun, 2015 1 commit
  9. 16 Jun, 2015 1 commit
  10. 15 Jun, 2015 1 commit