Skip to content
GitLab
Explore
Sign in
Register
Open
10
Merged
213
Closed
7
All
230
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
Segmented launcher protocol rework
!121
· created
May 19, 2024
by
Sean Baggaley
Merged
13
updated
May 19, 2024
Fixed a regression where bots were still able to move while frozen.
!119
· created
May 09, 2024
by
Adam Kaminski
bug
regression
Merged
Approved
updated
May 11, 2024
Fixed: Max bonus amounts for health and armor weren't being sync'd between map...
!56
· created
Mar 14, 2024
by
Ru5tK1ng
bug
Merged
18
updated
May 05, 2024
Fixed: Fraglimit changes wouldn't end the match properly if a player had more...
!109
· created
Apr 17, 2024
by
Ru5tK1ng
bug
Merged
9
Approved
updated
May 05, 2024
Add A_ClientsideACSExecute
!107
· created
Apr 15, 2024
by
StrikerTheHedgefox
new feature
Merged
25
updated
May 05, 2024
The "SetCurrentGameMode" ACS function doesn't print the current level's name anymore when the game mode changes successfully.
!117
· created
Apr 30, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
May 05, 2024
Fix RGF_MISSILES not giving to missiles unless they had NOBLOCKMAP removed. (Alt version)
!76
· created
Mar 22, 2024
by
StrikerTheHedgefox
Merged
14
updated
May 05, 2024
The "maplist" CCMD now displays entries that can't be entered (i.e. too little or too many players) in darker text colors.
!116
· created
Apr 29, 2024
by
Adam Kaminski
refactor / improvement
Merged
1
updated
May 05, 2024
The next entry in the map rotation is now calculated upon entering a new level, instead of when the current level is being exited.
!115
· created
Apr 23, 2024
by
Adam Kaminski
refactor / improvement
Merged
2
updated
Apr 28, 2024
IP addresses ranging between 172.16.0.0 to 172.31.255.255 are now treated as LAN when determining which country an IP address originates from.
!114
· created
Apr 22, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Apr 22, 2024
Fixed: the next level and countdown time didn't update on the scoreboard when the server used the "changemap" CCMD in the middle of an intermission.
!113
· created
Apr 22, 2024
by
Adam Kaminski
bug
Merged
updated
Apr 22, 2024
Fixed: a client didn't locally keep a name assigned to them by the server upon reconnecting to the server that executed the "map" CCMD.
!112
· created
Apr 21, 2024
by
Adam Kaminski
bug
Merged
3
Approved
updated
Apr 21, 2024
Minor fix and change with score icons for morphed player classes
!111
· created
Apr 19, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
Approved
updated
Apr 21, 2024
Second attempt at fixing SPAWNSOURCESOUND.
!102
· created
Apr 11, 2024
by
Ru5tK1ng
bug
Merged
4
Approved
updated
Apr 21, 2024
Fixed: Pain sounds weren't playing for morphed players when NOMORPHLIMITATIONS was set.
!108
· created
Apr 17, 2024
by
Ru5tK1ng
bug
Merged
2
Approved
updated
Apr 21, 2024
Fixed: retrieving a weapon's preferred skin in ACS would crash the game if the player had no weapon selected.
!110
· created
Apr 18, 2024
by
Adam Kaminski
critical / crash
Merged
updated
Apr 19, 2024
Voice chat menu option improvements
!106
· created
Apr 14, 2024
by
Adam Kaminski
refactor / improvement
Merged
Approved
updated
Apr 14, 2024
Added event GAMEEVENT_LEVEL_INIT, which executes early in map initialization,...
!95
· created
Apr 08, 2024
by
StrikerTheHedgefox
Merged
Approved
updated
Apr 14, 2024
Fixed a regression in P_PlaySpawnSound
!89
· created
Apr 05, 2024
by
Ru5tK1ng
bug
regression
Merged
1
Approved
updated
Apr 14, 2024
Expose voice chat setting to launcher queries
!105
· created
Apr 14, 2024
by
Jan K
new feature
Merged
Approved
updated
Apr 14, 2024
Prev
1
2
3
4
5
6
7
8
9
10
11
Next