Macro to save specific information to browser localstorage
Created originally on Bitbucket by wyrde (wyrde vintersörg)
Currently I am using (save-game:) to store information in localstorage using the slot name/filename. While it seems to work well, this is inefficient as it saves everything else as well.
If a macro could be created (or even a further option to save-game which contains no data), authors could save useful information without bloating local storage. (I realize it's not a huge issue, but it seems very untidy to me.)
As a scenario , my current use case is for a check in the launch passage for a slot's save name, if it exist the game's introduction sequence is skipped. The skipped introduction can be reset in the game settings by overwriting the filename with a different name.