Should we combine Juggernaut and Elephant King scenarios?
@Phedg1 has introduced a Juggernaut game mode, but in many ways it's quite similar to the existing Elephant King scenario. I propose we combine the best bits of both into a Juggerphant mode.
The most obvious difference is that in Elephant King mode everyone can kill everyone (like in free-for-all), but in Juggernaut mode, only the Juggernaut can hurt anyone who isn't the Juggernaut.
The other difference is that Juggernaut mode is scored based on kills whereas Elephant King is scored based on time with the elephant.
Comments are welcome.