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The first argument of GAMEEVENT_ACTOR_SPAWNED is now true for any actors spawned by RandomSpawners that were spawned when the level loaded.

In response to the suggestion in this ticket: https://zandronum.com/tracker/view.php?id=4103, arg1 of GAMEEVENT_ACTOR_SPAWNED is now true for any actors spawned by a RandomSpawner that was spawned when the level loaded.

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