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Fixed: SpawnSpot functions would still spawn things at a spot that had been...

Ru5tK1ng requested to merge topic/default/spawn-spot-fix into branch/default

Because things are actually put in a hidden state when they are removed in modes like Survival (for map reset), it was possible to use SpawnSpot functions to spawn entities at a hidden thing. All four ACS SpawnSpot functions now check for this before the thing is spawned successfully.

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