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Created date
Fixed: a dummy sprite of the player's overridden skin appeared when they bursted into chunks after dying from ice.
!70
· created
Mar 19, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 24, 2024
Fixed: a dummy player would be spawned behind if a morphed player dies and is forced to dead spectate in a gamemode with dead spectators.
!69
· created
Mar 19, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 24, 2024
Fixed: a skin's death sound didn't get used if the player respawned before the death sound could play on the corpse.
!68
· created
Mar 17, 2024
by
Adam Kaminski
bug
Merged
4
Approved
updated
Mar 17, 2024
The position of the weapon sprite while swaying now only updates at 35 Hz instead of at the refresh rate.
!67
· created
Mar 17, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Mar 17, 2024
Fixed a regression where unescaped new line characters appeared between the "scored by" and "assisted by" messages when a player captured a flag or skull.
!66
· created
Mar 17, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 17, 2024
Fixed: A regression from a codebase update was introduced that caused +TOUCHY...
!65
· created
Mar 16, 2024
by
Ru5tK1ng
bug
Merged
updated
Mar 17, 2024
Fixed: when a player changed their color or colorset, it didn't immediately update the status bar correctly in online games.
!64
· created
Mar 16, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 17, 2024
Fixed: Voodoo dolls weren't being pushed by barrel explosions in order to...
!63
· created
Mar 16, 2024
by
Ru5tK1ng
bug
Merged
4
Approved
updated
Mar 24, 2024
Renamed constants used by the ACS function "GetPlayerSkin"
!62
· created
Mar 16, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Mar 16, 2024
Fix not incrementing lump handle reference count on LumpOpen.
!61
· created
Mar 15, 2024
by
Moises Aguirre
critical / crash
Merged
1
updated
Mar 17, 2024
Draft: ACS functions: "SetPlayerColor" and "SetPlayerColorSet"
!60
· created
Mar 14, 2024
by
Adam Kaminski
new feature
Closed
1
updated
Mar 16, 2024
ACS function: "GetPlayerCountry"
!59
· created
Mar 14, 2024
by
Adam Kaminski
new feature
Merged
updated
Mar 16, 2024
Fixes and improvements into how serverinfo CVars are saved and archived
!58
· created
Mar 14, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
1
updated
Mar 17, 2024
Fixed: Player_SetTeam would cause players to select the fist instead of the...
!57
· created
Mar 14, 2024
by
Ru5tK1ng
Merged
2
Approved
updated
Mar 24, 2024
Fixed: Max bonus amounts for health and armor weren't being sync'd between map...
!56
· created
Mar 14, 2024
by
Ru5tK1ng
bug
Merged
18
updated
May 05, 2024
Fix RGF_MISSILES not giving to missiles unless they had NOBLOCKMAP removed.
!55
· created
Mar 13, 2024
by
StrikerTheHedgefox
Closed
5
updated
Mar 22, 2024
Fixed: The removebot commands could crash singleplayer when using OpenGL (addresses 1112).
!54
· created
Mar 13, 2024
by
Ru5tK1ng
critical / crash
Merged
8
updated
Apr 07, 2024
The first argument of GAMEEVENT_ACTOR_SPAWNED is now true for any actors spawned by RandomSpawners that were spawned when the level loaded.
!53
· created
Mar 12, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
4
updated
Mar 17, 2024
Fixed: if the wrong password was used to log into RCON through the menu, and then the correct password was sent through the console, the server setup menu suddenly popped up again despite being closed.
!52
· created
Mar 11, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 16, 2024
Fixed: Hexen effects were causing MissileExplode warnings due to not having...
!51
· created
Mar 11, 2024
by
Ru5tK1ng
refactor / improvement
Merged
Approved
updated
Mar 11, 2024
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